﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MenuControl : MonoBehaviour
{
	void Start ()
	{
		GameManager.gameState = GameState.MENU;
		//AdsControl.Instance.ShowBanner ();
	}

	public void Play ()
	{
		LoadSceneFading.LoadScene ("scn_select_level");
	}
}
